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Team fortress classic infinite ammo
Team fortress classic infinite ammo











team fortress classic infinite ammo

It also deploys a whole 50% faster and fires 50% more rounds a shot, also dealing 20% less damage. The panic attack is a unique shotgun because it fires in a fixed five by three grid patterns. An example of one that has a lot of different opinions is the panic attack, a pump action shotgun with a drum magazine attached to the front. Some weapons in TF2 can act as direct upgrades to the stock (default) variant. Overall, it’s an alright shotgun that takes a little e bit of a learning curve to get used to. All in all, the reserve shooter can demolish single enemies but because of its low clip size can sometimes struggle with larger groups. The reserve shooter relies on people being in the air because the bulk of its purpose is that it deals mini crit damage to enemies in the air, even if you didn’t directly launch them. The reserve shooter is a shotgun that relies on the enemies being in the air either directly or indirectly - only the Pyro and Soldier can use the reserve shooter because they are the only classes that can easily launch enemies in the air (except for the Demoman.) The reserve shooter has nearly identical stats to the default shotgun except it has two rounds less in its clip, but it can also be switched to 20% faster. The next shotgun is a very situational one. Overall, the default shotgun is decent and if used well can demolish most enemies even in groups. I do not recommend trying to use this weapon at range because of its poor accuracy and high damage fall off. The gun is short and stubby being able to carry 32 rounds including the tube that carries six. The shotgun is the most generic weapon in the game, doing 80-90 damage point blank to 20-30 damage long-range and only being able to be used as Engineer, Soldier, Heavy and pyro. Starting off with the default plain-old shotgun which is a pump action sawn off will kind of be our baseline. I also need to preface that even though scatterguns are shotguns, they will not be included on this list. So, I decided to make this weird tier list/review/analysis type thing. Team Fortress 2 has a weird power dynamic with its shotguns, being that some classes have little to no shotguns while others (like Engineer) have a mountain of available shotguns.













Team fortress classic infinite ammo